|Posted by Daniel Dawson on August 12, 2014 at 3:30 AM|
Hello, everyone! I've been linking a growing amount of things to this here blog, so I decided I would share an update with the world.
First and foremost, the title of this entry. After about a month on hiatus due to college (and creative burnout), I'm back posting videos again! My channel recently turned one on the 3rd of August, and I made a video to celebrate (It's nothing special, just a little vlog update. A recording of myself tlaking to the camera, basically, which is halfway to show off that I figured out face cams, but also because it happens to be the most viable format for this sort of thing, lol). It's actually uploaded and ready right now, but I have it set as Unlisted while I wait for my most recent Minecraft episode to finish uploading. Why? Because I've now added end cards to my videos, so now it'll be easier to find more of my stuff! I had to re-upload the Minecraft episode once, so I wanna make sure it doesn't glitch out again before I add the link... And yes, new Minecraft video on the way! It's a half hour this time (Sorry it took me so long to make another one!).
On that note, I just finished recording a new Vietnamese Crystal episode, as well! It also turned out around 30 minutes, so... you're welcome, I guess? I wouldn't really mind doing half-hour episodes as opposed to 15 minutes, but uploading a half hour of raw 720p video takes a LONG time over my connection. That's part of the reason why I switched from 1080p video to 720p. I really want to cut back on my upload times, especially now that part of the editing process happens on YouTube itself (adding annotations to the end cards). Which is also why fifteen-minute episodes are more ideal for me right now. As for upgrading, me and my dad actually tried to get a better connection recently, but we live out in the middle of nowhere ("The Boonies", or Egypt as I like to call it [We don't actually live in Egypt]), and as it turned out, we already have the fastest connection AT&T offers out here. And, AT&T is the ONLY ISP that is out here. Other than DISH Network satellite internet, but that's expensive, and I think they make you have to include a TV service in a bundle to get it or something...
To be perfectly honest, I would LOVE to be able to get a job and move out on my own. Then I could get my own apartment, record videos whenever I wanted without having to worry about waking up my parents, and get a faster internet connection. But obviously, renting an apartment doesn't come cheap, and there are other bills I'd have to pay, too. And nowadays, a cashier job at Walmart isn't going to support that. I have a friend who used to live in an apartment with three or four roommates, and he worked at Walmart. Even when splitting the rent and other bills between three people, he was still really tight on cash. And though I'd love to move out, I'd specifically like to live ALONE for a bit, not because I'm particularly anti-social or anything, but just because it would be a fun new experience for me, and I'd get to decorate my place however I wanted, have friends over without getting permission from my parents first, so on and so fourth. Point is, in order to support a life like that, I'd have to get a good, WELL-PAYING job. And to do that without a college education, well, I need to either win the lottery or get famous. Now, I have a YouTube channel, and I have gifts for writing stories and playing music, and these creative things truly are my passion. But if I am going to make money off of these sorts of things, It's going to take a while, at the very least.
Now, I'm going to mention now that I am a devout Christian; that is not to say I'm a raging Athiest hater who is going to preach about the fire and brimstones of Hell to you all day, so please don't let that bother you. I try to keep it mostly out of my videos because I don't really feel it belongs there, especially with the types of videos I create. But with that said, I believe God has a specific plan for my life and that it will work out according to His will. Furthermore, I feel as if I have been called to become a musician by Him. And if that's really what He wants from me, well, a college education doesn't really help with that. I suppose I could major in music, but who ever heard of a rock band that cites how it got started as "a bunch of music majors who met in a high-level music class at a posh university"? All the ones I've heard were things like, "We were just a bunch of dudes playing in our parents' garage, and somehow we got famous". I dunno. Another creative thing I like to do is making video games, as you may know. I make them in Stagecast, and I don't actually know any real programming languages, but that's the one thing I could probably go to college for. I don't want to just be a programmer if I'm going to program; I want to make games. But, like everything else in the world right now, that field is very hard to get into. I suppose it's not impossible to make an "indie" game, and then release it as "Underdog Creations", an actual company/indie game development studio, but that's certainly not what you would call a "stable" work environment. With the kind of freedom indie game makers have these days with things like Kickstarter and Steam publishing, it could work, but really, it would take years for anything like that to be feasible for me... unless Stagecast magically becomes a viable platform for which to develop games which you could sell. And really, it could be... All they would have to do is add a few important features. Being able to save as a .exe file, most importantly, but also things like smooth movement and better support for sounds (At current it supports .ogg and .wav, which it only supports because someone wrote a wav->ogg converter program for it). It also severly downgrades the quality of any sound imported. It needs to be able to at LEAST support .mp3 files IMO, and then be able to pause/play music in real time and automatically loop music at the end (or a specified part) of the track. Without downgrading sound quality. It should still keep the .ogg and .wav support, just get rid of the crazy down sampling it does! If we can get just THAT, I could make a fun game that I'm certain people would play (Although I would try to get an artist on it for me before I try and release it). If we could also get tools that can, for instance, scale graphics in real time and/or the ability to play video files in-game, it could be even better!
Um, and yes, keeping in mind right now that Game Maker can do all of those things. I've tried Game Maker. I really have. Here's the thing: You can be CRAZY specific with your conditions for making things happen in Stagecast. In Game Maker, you onyl have what they say you can do from a limited set of options. the only other thing I found that even remotely resembles the freedom Stagecast gives you is something called "trigger", and when I click on that, it gives me a blank text box. What is that for, scripting? Some type of programming language? I don't know how to use that, and if I did, I would just use that instead of freaking Game Maker!! That's the whole point, isn't it?
To put it in perspective, I've been trying to remake a very simple game in Game Maker: Pong. Now, I've done this in Stagecast once already, and it was very simple and easy to do. But, it was all blocky and stuff, and I wanted it to be a bit smoother, so I planned to remake it in Stagecast. However, I had been meaning to try Game Maker again for a long time, and though I could make the pixels much smaller in Stagecast, Game Maker supports the "smooth movement" I was talking about, meaning when I press up, the character moves up and continues moving up, whereas in Stagecast, if you press up, he moves up, pauses for a bit, and then starts moving upward incredibly quickly, like when you're holding down a letter on your key board in a text editor...
You get the idea...
So in the end, I decided it was a job better suited for Game Maker, and seeing as it's a rather simple game, I thought it would be easy. No, not really! I was able to get the ball to randomly spawn moving towards one of the two paddles, as well as being able to move the paddle itself. I made it bounce off the walls,and it got faster when it would hit a paddle. Only thing is, I couldn't figure out how to make it increment it's speed every time it hit a paddle, which was rather important to me. I decided to leave that until later, because there was one more thing I wanted to do that was IMPERATIVE to this game in my mind: making the ball bounce at a different angle depending on where it hit the paddle. Now I don't know about you, but I never saw a check for if there's a collision with THIS object AT A SPECIFIC POINT; just, IF there's a collision. Since there is no way to check for this specific condition, I can't make the ball bounce in a different direction depending on where it hits the paddle. I can only make it reverse direction or start travelling in a specific/random direction if it hits the paddle, PERIOD. And as far as I can tell, there is no way short of knowing a scripting/programmig language to make it check for that specific condition.
...I went to check up on something in the program to make sure I wasn't going to say something wrong, and I ended up working on the game for a bit. Then it started doing weird things, so I decided to record a playtest of it. And then I added subtitles, and now it's uploading. Haha! Well, anyway, perhaps I'll post on the Game Maker forums someday looking for help. I have no intention of teaching myself any scripting/programming languages for this to work, but there may be something I'm missing here.
Good night, or, good morning, as it were! It's just passed the 3:10 AM mark here in the Pacific! It would've been earlier, but I stopped in the middle to do another video, haha! After that, I find that making videos is a good form of stress-relief for me. Cool! Anyway... look forward to all the new videos and, I guess, games that are coming your way soon! In other news, I got Petal's voice acting done for Stick Adventure 3 Remix (FINALLY!), so I think Demo 3 of that one might be coming much sooner than expected!
Until next time, keep on drinking those waterfalls.